MR
-MrSundMan#EUW
TR1Last updated Jul 04, 05:33 AM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
UTILITY5 games
Recent matches
5
Win rate
%20
Avg KDA
1.41
Streak
Lose streak 1
Avg CS
47 (2/dk)
Avg. vision
41
Avg. damage
17999
Avg KP
%42
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 4 | %25 | 1.69 | 53 | 21454 | 49 | |
| 1 | %0 | 0.29 | 26 | 4178 | 13 |
Recent matches
Solo/DuoFlexARAMNormal
DefeatZoe · UTILITY
Ranked Solo/Duo · 29:16 · May 27, 09:39 PM
2/19/2
KDA 0.21
68
CS · 2.3/min
%20
KP
32
Vision
7,063
Damage
8,085
Gold
View details
Blue team43 kills · 63,854 gold
Red team20 kills · 52,085 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryZoe · UTILITY
Ranked Solo/Duo · 33:55 · May 27, 08:29 PM
6/12/18
KDA 2.00
48
CS · 1.4/min
%62
KP
74
Vision
37,613
Damage
13,136
Gold
View details
Blue team31 kills · 68,508 gold
Red team39 kills · 76,929 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatOrnn · UTILITY
Ranked Solo/Duo · 15:32 · May 27, 08:07 PM
2/7/0
KDA 0.29
26
CS · 1.7/min
%29
KP
13
Vision
4,178
Damage
4,583
Gold
View details
Blue team7 kills · 24,168 gold
Red team25 kills · 34,387 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatZoe · UTILITY
Ranked Solo/Duo · 29:58 · May 27, 06:48 PM
8/6/12
KDA 3.33
47
CS · 1.6/min
%47
KP
71
Vision
31,547
Damage
10,941
Gold
View details
Blue team43 kills · 64,729 gold
Red team37 kills · 63,741 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatZoe · UTILITY
Ranked Solo/Duo · 15:26 · May 27, 09:23 AM
3/5/3
KDA 1.20
47
CS · 3.0/min
%55
KP
17
Vision
9,592
Damage
5,854
Gold
View details
Blue team21 kills · 33,158 gold
Red team11 kills · 26,277 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.