SC
-scuffed#laner
TR1Last updated Jun 20, 09:32 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
TOP5 games
Recent matches
5
Win rate
%80
Avg KDA
4.91
Streak
Win streak 1
Avg CS
277 (8.6/dk)
Avg. vision
34
Avg. damage
27688
Avg KP
%25
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 5 | %80 | 4.91 | 277 | 27688 | 34 |
Recent matches
Solo/DuoFlexARAMNormal

Victory
Yorick · TOP
Ranked Solo/Duo · 37:00 · Jun 20, 06:44 PM
3/5/9 KDA 2.40287 CS (7.8/dk)KP %2640 vision30292 damage15642 goldSpells 6/14Rune 8229
View details
Blue team44 kills · 80568 gold
Red team46 kills · 83964 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Yorick · TOP
Ranked Solo/Duo · 38:58 · Jun 20, 04:34 PM
4/2/4 KDA 4.00348 CS (8.9/dk)KP %2140 vision30816 damage17598 goldSpells 6/14Rune 8437
View details
Blue team39 kills · 82464 gold
Red team41 kills · 86055 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Yorick · TOP
Ranked Solo/Duo · 32:43 · Jun 20, 03:57 PM
4/7/4 KDA 1.14334 CS (10.2/dk)KP %2143 vision23063 damage16818 goldSpells 6/14Rune 8229
View details
Blue team39 kills · 75309 gold
Red team36 kills · 69395 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Yorick · TOP
Ranked Solo/Duo · 28:44 · Jun 20, 08:44 AM
6/2/4 KDA 5.00224 CS (7.8/dk)KP %2326 vision24236 damage13622 goldSpells 6/14Rune 8229
View details
Blue team21 kills · 53483 gold
Red team43 kills · 67984 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Yorick · TOP
Ranked Solo/Duo · 23:51 · Jun 20, 07:51 AM
5/1/7 KDA 12.00193 CS (8.1/dk)KP %3422 vision30032 damage12059 goldSpells 6/14Rune 8229
View details
Blue team35 kills · 56959 gold
Red team16 kills · 47286 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.

