Laning and farm
CS per minute against your rank's benchmark, CS at 10 and 15 minutes from the timeline, when a farm drop started, and gold lost to missed CS and badly timed recalls.
League of Legends
Stat sites tell you what happened: KDA, CS, vision score. Rankup is built to answer the harder question — why it happened, when it started, and which decision caused it. Search a Riot ID to see public match history, then choose which matches to analyze.
CS per minute against your rank's benchmark, CS at 10 and 15 minutes from the timeline, when a farm drop started, and gold lost to missed CS and badly timed recalls.
Deaths split by game phase (early, mid, late) and classified by context: jungle ganks, tower dives, deaths in areas without ward coverage, and repeated deaths in the same map region.
Participation in dragons, heralds, and barons; deaths in the window right before an objective; objectives contested without vision; and baron buffs that produced no map pressure.
Vision score versus rank benchmark, control ward usage, wards placed in low-value spots, and wards cleared within seconds — connected to the deaths and objectives they affected.
Advice changes with rank because the game changes with rank. A Silver player losing CS after laning needs wave fundamentals; a Diamond player with the same stat line usually has a tempo problem — resets timed badly before objective windows, or waves sacrificed for fights that were not worth taking. Rankup's coaching engine reads your ranked tier and adjusts both what it flags and how it explains the fix.
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