PP
-pPm#EUW
TR1Last updated Jul 02, 09:27 AM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
JUNGLE1 games
UTILITY4 games
Recent matches
5
Win rate
%60
Avg KDA
3.94
Streak
Lose streak 1
Avg CS
64 (1.9/dk)
Avg. vision
69
Avg. damage
8344
Avg KP
%44
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %100 | 8 | 35 | 4507 | 101 | |
| 2 | %50 | 1.3 | 51 | 8932 | 60 | |
| 1 | %0 | 1.09 | 146 | 14842 | 23 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Ekko · JUNGLE
Ranked Solo/Duo · 33:26 · Jun 20, 03:36 AM
5/11/7 KDA 1.09146 CS (4.4/dk)KP %4823 vision14842 damage11393 goldSpells 11/4Rune 8112
View details
Blue team25 kills · 66709 gold
Red team39 kills · 75700 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Karma · UTILITY
Ranked Solo/Duo · 39:54 · Jun 20, 01:45 AM
3/8/29 KDA 4.0036 CS (0.9/dk)KP %58131 vision6090 damage12108 goldSpells 7/4Rune 8214
View details
Blue team55 kills · 87214 gold
Red team43 kills · 78009 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Lux · UTILITY
Ranked Solo/Duo · 33:52 · Jun 20, 01:05 AM
0/10/15 KDA 1.5056 CS (1.7/dk)KP %4362 vision8783 damage9362 goldSpells 7/4Rune 8214
View details
Blue team35 kills · 75337 gold
Red team38 kills · 69476 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Lux · UTILITY
Ranked Solo/Duo · 29:55 · Jun 20, 12:30 AM
2/10/9 KDA 1.1046 CS (1.5/dk)KP %4858 vision9081 damage7851 goldSpells 7/4Rune 8214
View details
Blue team23 kills · 56366 gold
Red team42 kills · 69712 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Karma · UTILITY
Ranked Solo/Duo · 30:28 · Jun 16, 03:16 AM
0/1/12 KDA 12.0034 CS (1.1/dk)KP %2471 vision2924 damage8233 goldSpells 7/4Rune 8214
View details
Blue team11 kills · 54929 gold
Red team50 kills · 69062 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
