OS
-osriusjack#667
TR1Last updated Jun 25, 05:56 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
JUNGLE2 games
BOTTOM1 games
Recent matches
3
Win rate
%33
Avg KDA
0.42
Streak
Lose streak 1
Avg CS
61 (3.7/dk)
Avg. vision
6
Avg. damage
1712
Avg KP
%9
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 0 | 1 | 233 | 0 | |
| 1 | %0 | 1 | 97 | 3058 | 11 | |
| 1 | %0 | 0.25 | 84 | 1846 | 8 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Khazix · JUNGLE
Ranked Solo/Duo · 15:26 · Jun 22, 07:34 PM
1/1/0 KDA 1.0097 CS (6.3/dk)KP %2011 vision3058 damage5368 goldSpells 4/11Rune 8369
View details
Blue team5 kills · 24080 gold
Red team17 kills · 30265 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Vayne · BOTTOM
Ranked Solo/Duo · 1:25 · Jun 22, 05:28 PM
0/0/0 KDA 0.001 CS (0.7/dk)KP %00 vision233 damage561 goldSpells 4/21Rune 8008
View details
Blue team0 kills · 2945 gold
Red team0 kills · 3039 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Qiyana · JUNGLE
Ranked Solo/Duo · 20:32 · Jun 21, 09:50 PM
0/4/1 KDA 0.2584 CS (4.1/dk)KP %68 vision1846 damage5401 goldSpells 4/11Rune 8369
View details
Blue team27 kills · 45746 gold
Red team17 kills · 35329 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
