MO
-moq#EUW
TR1Last updated Jun 20, 04:16 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
MIDDLE2 games
Recent matches
2
Win rate
%0
Avg KDA
0.13
Streak
Lose streak 2
Avg CS
85 (5.3/dk)
Avg. vision
2
Avg. damage
6045
Avg KP
%26
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %0 | 0.15 | 83 | 5300 | 1 | |
| 1 | %0 | 0.11 | 86 | 6790 | 3 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Zac · MIDDLE
Ranked Flex · 16:42 · Jun 14, 10:56 AM
1/13/1 KDA 0.1583 CS (5.0/dk)KP %181 vision5300 damage4563 goldSpells 4/14Rune 8010
View details
Blue team11 kills · 27493 gold
Red team28 kills · 37029 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Swain · MIDDLE
Ranked Flex · 15:20 · Jun 07, 01:31 PM
1/9/0 KDA 0.1186 CS (5.6/dk)KP %333 vision6790 damage4194 goldSpells 4/12Rune 8010
View details
Blue team21 kills · 32375 gold
Red team3 kills · 22329 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
