MA
-maya#God
TR1Last updated Jun 26, 04:56 AM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
JUNGLE1 games
UTILITY1 games
Recent matches
2
Win rate
%100
Avg KDA
12.86
Streak
Win streak 2
Avg CS
142 (4.5/dk)
Avg. vision
51
Avg. damage
19028
Avg KP
%65
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 4.71 | 251 | 29349 | 16 | |
| 1 | %100 | 21 | 33 | 8707 | 85 |
Recent matches
Solo/DuoFlexARAMNormal

Victory
Nocturne · JUNGLE
Ranked Flex · 31:36 · Jun 22, 08:19 PM
16/7/17 KDA 4.71251 CS (7.9/dk)KP %4916 vision29349 damage17905 goldSpells 11/4Rune 9923
View details
Blue team67 kills · 72564 gold
Red team35 kills · 59068 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Rakan · UTILITY
Ranked Flex · 30:02 · Jun 13, 06:01 PM
3/0/18 KDA 21.0033 CS (1.1/dk)KP %8185 vision8707 damage9830 goldSpells 14/4Rune 8465
View details
Blue team26 kills · 60991 gold
Red team9 kills · 47638 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
