FL
-flop#era
TR1Last updated Jul 02, 08:40 PM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
BOTTOM1 games
UTILITY1 games
Recent matches
2
Win rate
%100
Avg KDA
4.08
Streak
Win streak 2
Avg CS
113 (3.8/dk)
Avg. vision
46
Avg. damage
28497
Avg KP
%59
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 5.6 | 203 | 38764 | 21 | |
| 1 | %100 | 2.56 | 23 | 18229 | 71 |
Recent matches
Solo/DuoFlexARAMNormal
VictoryMel · BOTTOM
Ranked Solo/Duo · 29:28 · Jun 28, 08:12 PM
19/5/9
KDA 5.60
203
CS · 6.9/min
%58
KP
21
Vision
38,764
Damage
17,641
Gold
View details
Blue team28 kills · 59,705 gold
Red team48 kills · 70,832 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictorySeraphine · UTILITY
Ranked Solo/Duo · 28:54 · Jun 25, 10:47 PM
0/9/23
KDA 2.56
23
CS · 0.8/min
%59
KP
71
Vision
18,229
Damage
9,580
Gold
View details
Blue team30 kills · 57,883 gold
Red team39 kills · 66,817 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
