FC
-fcmpj#EUW
TR1Last updated Jul 03, 04:34 PM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
TOP2 games
JUNGLE2 games
MIDDLE1 games
Recent matches
5
Win rate
%40
Avg KDA
1.27
Streak
Lose streak 1
Avg CS
201 (6/dk)
Avg. vision
27
Avg. damage
21951
Avg KP
%37
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %50 | 0.71 | 246 | 25136 | 24 | |
| 1 | %100 | 2.17 | 127 | 13161 | 19 | |
| 1 | %0 | 2.1 | 248 | 30543 | 61 | |
| 1 | %0 | 0.67 | 137 | 15780 | 9 |
Recent matches
Solo/DuoFlexARAMNormal
DefeatYasuo · TOP
Ranked Flex · 38:32 · Jul 02, 10:22 PM
3/12/0
KDA 0.25
319
CS · 8.3/min
%9
KP
23
Vision
24,746
Damage
14,092
Gold
View details
Blue team50 kills · 85,728 gold
Red team35 kills · 75,957 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryEkko · JUNGLE
Ranked Flex · 24:58 · Jul 02, 09:53 PM
4/6/9
KDA 2.17
127
CS · 5.1/min
%46
KP
19
Vision
13,161
Damage
9,816
Gold
View details
Blue team22 kills · 46,152 gold
Red team28 kills · 54,921 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatLeeSin · JUNGLE
Ranked Flex · 49:20 · Jul 02, 08:57 PM
15/10/6
KDA 2.10
248
CS · 5.0/min
%44
KP
61
Vision
30,543
Damage
21,273
Gold
View details
Blue team48 kills · 101,369 gold
Red team75 kills · 113,735 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryYasuo · TOP
Ranked Flex · 27:53 · Jul 02, 08:24 PM
6/12/8
KDA 1.17
172
CS · 6.2/min
%33
KP
24
Vision
25,526
Damage
10,203
Gold
View details
Blue team27 kills · 55,747 gold
Red team42 kills · 65,610 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatJayce · MIDDLE
Ranked Solo/Duo · 25:14 · Sep 15, 08:57 PM
4/12/4
KDA 0.67
137
CS · 5.4/min
%53
KP
9
Vision
15,780
Damage
7,984
Gold
View details
Blue team45 kills · 58,396 gold
Red team15 kills · 40,007 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.