DE
-deadsure#EUW
TR1Last updated Jul 04, 12:54 PM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
MIDDLE1 games
BOTTOM1 games
Recent matches
2
Win rate
%50
Avg KDA
2.66
Streak
Win streak 1
Avg CS
202 (6/dk)
Avg. vision
18
Avg. damage
26673
Avg KP
%47
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 3.11 | 222 | 28714 | 30 | |
| 1 | %0 | 2.2 | 182 | 24632 | 6 |
Recent matches
Solo/DuoFlexARAMNormal
VictoryLocke · MIDDLE
Ranked Solo/Duo · 40:08 · Jun 29, 07:32 PM
17/9/11
KDA 3.11
222
CS · 5.5/min
%51
KP
30
Vision
28,714
Damage
17,870
Gold
View details
Blue team42 kills · 82,469 gold
Red team55 kills · 87,596 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatKogMaw · BOTTOM
Ranked Solo/Duo · 27:51 · Jun 05, 09:33 PM
6/5/5
KDA 2.20
182
CS · 6.5/min
%42
KP
6
Vision
24,632
Damage
12,182
Gold
View details
Blue team36 kills · 61,386 gold
Red team26 kills · 52,093 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.