AL
-alphaPL#1059
TR1Last updated Jun 26, 12:19 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
JUNGLE1 games
UTILITY2 games
Recent matches
3
Win rate
%67
Avg KDA
7.51
Streak
Lose streak 1
Avg CS
76 (3.2/dk)
Avg. vision
46
Avg. damage
17269
Avg KP
%61
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 5.2 | 119 | 43218 | 87 | |
| 1 | %100 | 16 | 16 | 4236 | 33 | |
| 1 | %0 | 1.33 | 92 | 4354 | 17 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Shen · JUNGLE
Ranked Flex · 15:38 · Jun 25, 08:28 PM
3/3/1 KDA 1.3392 CS (5.9/dk)KP %5717 vision4354 damage5597 goldSpells 4/11Rune 8465
View details
Blue team7 kills · 24683 gold
Red team14 kills · 30706 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Lux · UTILITY
Ranked Flex · 41:33 · Jun 24, 08:11 PM
7/5/19 KDA 5.20119 CS (2.9/dk)KP %5587 vision43218 damage15883 goldSpells 4/7Rune 8229
View details
Blue team47 kills · 93133 gold
Red team31 kills · 83063 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Milio · UTILITY
Ranked Flex · 21:47 · Jun 24, 07:38 PM
0/0/16 KDA 16.0016 CS (0.7/dk)KP %7033 vision4236 damage5820 goldSpells 4/7Rune 8214
View details
Blue team23 kills · 44031 gold
Red team6 kills · 34141 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
