VI
-Viperbot1#EUW
TR1Last updated Jul 02, 04:44 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
BOTTOM2 games
MIDDLE2 games
Recent matches
4
Win rate
%50
Avg KDA
2.49
Streak
Lose streak 1
Avg CS
212 (6.6/dk)
Avg. vision
16
Avg. damage
39482
Avg KP
%48
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %50 | 2.52 | 197 | 44464 | 15 | |
| 1 | %100 | 3.8 | 250 | 44408 | 20 | |
| 1 | %0 | 1.13 | 205 | 24593 | 12 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Yunara · BOTTOM
Ranked Flex · 29:52 · Jul 01, 07:37 PM
7/8/2 KDA 1.13205 CS (6.9/dk)KP %4712 vision24593 damage12437 goldSpells 21/4Rune 8008
View details
Blue team43 kills · 64892 gold
Red team19 kills · 50873 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Smolder · BOTTOM
Ranked Flex · 38:11 · Jul 01, 06:41 PM
12/5/7 KDA 3.80250 CS (6.5/dk)KP %3920 vision44408 damage17989 goldSpells 21/4Rune 8992
View details
Blue team40 kills · 75798 gold
Red team49 kills · 83833 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Viktor · MIDDLE
Ranked Flex · 37:53 · Jul 01, 05:56 PM
20/14/5 KDA 1.79218 CS (5.8/dk)KP %7421 vision62069 damage17388 goldSpells 12/4Rune 8992
View details
Blue team60 kills · 82428 gold
Red team34 kills · 68241 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Viktor · MIDDLE
Ranked Solo/Duo · 24:37 · Jun 28, 07:21 PM
7/4/6 KDA 3.25176 CS (7.1/dk)KP %339 vision26859 damage10653 goldSpells 12/4Rune 8992
View details
Blue team16 kills · 41223 gold
Red team40 kills · 55445 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
