TO
-ToBooosh#EUW
TR1Last updated Jun 14, 11:39 AM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
TOP1 games
BOTTOM1 games
Recent matches
2
Win rate
%50
Avg KDA
1.55
Streak
Win streak 1
Avg CS
240 (6.3/dk)
Avg. vision
24
Avg. damage
32026
Avg KP
%35
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 0.7 | 205 | 20632 | 16 | |
| 1 | %0 | 2.4 | 274 | 43420 | 32 |
Recent matches
Solo/DuoFlexARAMNormal

Victory
Vi · TOP
Ranked Solo/Duo · 32:10 · Jun 11, 06:22 PM
6/10/1 KDA 0.70205 CS (6.4/dk)KP %1616 vision20632 damage12167 goldSpells 14/4Rune 9923
View details
Blue team34 kills · 67897 gold
Red team43 kills · 73126 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Senna · BOTTOM
Ranked Solo/Duo · 44:15 · Jun 10, 07:10 PM
8/10/16 KDA 2.40274 CS (6.2/dk)KP %5332 vision43420 damage20929 goldSpells 21/4Rune 8021
View details
Blue team45 kills · 92253 gold
Red team45 kills · 92329 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.

