TI
-Tiltkill#EUW
TR1Last updated Jun 25, 08:27 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
UTILITY2 games
Recent matches
2
Win rate
%100
Avg KDA
7.8
Streak
Win streak 2
Avg CS
27 (1/dk)
Avg. vision
72
Avg. damage
10827
Avg KP
%54
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %100 | 7.8 | 27 | 10827 | 72 |
Recent matches
Solo/DuoFlexARAMNormal

Victory
Rell · UTILITY
Ranked Solo/Duo · 32:53 · Jun 24, 04:54 PM
2/10/14 KDA 1.6032 CS (1.0/dk)KP %3498 vision13063 damage9407 goldSpells 14/4Rune 8439
View details
Blue team47 kills · 70604 gold
Red team35 kills · 65637 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Rell · UTILITY
Ranked Solo/Duo · 18:45 · Jun 21, 04:21 PM
2/1/12 KDA 14.0021 CS (1.1/dk)KP %7446 vision8591 damage6327 goldSpells 14/4Rune 8439
View details
Blue team11 kills · 34889 gold
Red team19 kills · 36772 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
