SY
-Sydzer#STUCK
TR1Last updated Jul 02, 09:06 AM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
MIDDLE3 games
JUNGLE1 games
Recent matches
4
Win rate
%50
Avg KDA
1.67
Streak
Lose streak 2
Avg CS
161 (5.1/dk)
Avg. vision
15
Avg. damage
29652
Avg KP
%41
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %50 | 2.02 | 153 | 31199 | 20 | |
| 1 | %100 | 1 | 151 | 18282 | 8 | |
| 1 | %0 | 1.63 | 186 | 37928 | 13 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Akali · MIDDLE
Ranked Solo/Duo · 33:24 · Jul 01, 11:53 PM
12/8/1 KDA 1.63186 CS (5.6/dk)KP %3513 vision37928 damage15319 goldSpells 14/4Rune 8112
View details
Blue team50 kills · 75911 gold
Red team37 kills · 70799 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Locke · MIDDLE
Ranked Solo/Duo · 31:55 · Jul 01, 11:08 PM
10/15/0 KDA 0.67140 CS (4.4/dk)KP %4017 vision26722 damage11415 goldSpells 14/4Rune 8112
View details
Blue team25 kills · 56465 gold
Red team43 kills · 69621 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Locke · JUNGLE
Ranked Solo/Duo · 30:26 · Jul 01, 12:10 AM
18/8/9 KDA 3.38165 CS (5.4/dk)KP %6423 vision35676 damage15102 goldSpells 11/4Rune 8112
View details
Blue team42 kills · 66932 gold
Red team29 kills · 64435 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Naafiri · MIDDLE
Ranked Solo/Duo · 29:35 · Jun 30, 04:04 PM
8/12/4 KDA 1.00151 CS (5.1/dk)KP %258 vision18282 damage11477 goldSpells 14/4Rune 9923
View details
Blue team48 kills · 70466 gold
Red team34 kills · 62070 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
