SO
-SolemnSunlight#Sol
TR1Last updated Jul 04, 11:19 AM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
JUNGLE5 games
Recent matches
5
Win rate
%40
Avg KDA
1.75
Streak
Lose streak 1
Avg CS
156 (5.2/dk)
Avg. vision
17
Avg. damage
13554
Avg KP
%44
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 3 | %33 | 2.17 | 203 | 16704 | 19 | |
| 1 | %100 | 1 | 0 | 441 | 0 | |
| 1 | %0 | 1.25 | 171 | 17216 | 29 |
Recent matches
Solo/DuoFlexARAMNormal
DefeatNocturne · JUNGLE
Queue 710 · 28:14 · Jul 03, 09:46 PM
6/8/4
KDA 1.25
171
CS · 6.1/min
%56
KP
29
Vision
17,216
Damage
11,971
Gold
View details
Blue team18 kills · 50,696 gold
Red team42 kills · 62,584 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryWarwick · JUNGLE
Queue 710 · 1:51 · Jul 03, 08:57 PM
0/1/1
KDA 1.00
0
CS · 0.0/min
%50
KP
0
Vision
441
Damage
644
Gold
View details
Blue team2 kills · 3,917 gold
Red team2 kills · 4,510 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatPantheon · JUNGLE
Ranked Solo/Duo · 36:01 · Jun 29, 10:15 AM
4/8/12
KDA 2.00
225
CS · 6.2/min
%62
KP
32
Vision
25,220
Damage
13,991
Gold
View details
Blue team47 kills · 79,913 gold
Red team26 kills · 68,715 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryPantheon · JUNGLE
Ranked Solo/Duo · 23:37 · Jun 28, 10:22 PM
2/2/3
KDA 2.50
172
CS · 7.3/min
%17
KP
10
Vision
7,599
Damage
8,675
Gold
View details
Blue team30 kills · 52,415 gold
Red team16 kills · 41,170 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatPantheon · JUNGLE
Ranked Solo/Duo · 32:54 · Jun 25, 03:49 PM
4/8/12
KDA 2.00
213
CS · 6.5/min
%36
KP
15
Vision
17,294
Damage
12,840
Gold
View details
Blue team48 kills · 76,818 gold
Red team44 kills · 70,954 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.