SI
-Silvicious#Pelo
TR1Last updated Jul 02, 07:34 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
JUNGLE1 games
MIDDLE1 games
Recent matches
2
Win rate
%50
Avg KDA
3.64
Streak
Lose streak 1
Avg CS
190 (5.9/dk)
Avg. vision
21
Avg. damage
36106
Avg KP
%51
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 2.78 | 107 | 20807 | 18 | |
| 1 | %0 | 4.5 | 272 | 51405 | 24 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Graves · JUNGLE
Ranked Solo/Duo · 35:05 · Jul 02, 02:20 PM
20/6/7 KDA 4.50272 CS (7.8/dk)KP %5224 vision51405 damage19799 goldSpells 11/4Rune 8021
View details
Blue team52 kills · 80375 gold
Red team43 kills · 79900 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Locke · MIDDLE
Ranked Solo/Duo · 26:03 · Jun 30, 12:19 PM
11/9/14 KDA 2.78107 CS (4.1/dk)KP %5118 vision20807 damage10480 goldSpells 14/4Rune 8112
View details
Blue team49 kills · 64623 gold
Red team26 kills · 54947 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
