SA
-SAtrox#Pepe
TR1Last updated Jul 05, 02:15 PM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
BOTTOM1 games
UTILITY4 games
Recent matches
5
Win rate
%40
Avg KDA
2.55
Streak
Win streak 1
Avg CS
82 (2.5/dk)
Avg. vision
10
Avg. damage
12990
Avg KP
%47
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 2.1 | 235 | 42416 | 20 | |
| 1 | %100 | 2.2 | 34 | 4316 | 10 | |
| 1 | %0 | 1.5 | 27 | 3984 | 9 | |
| 1 | %0 | 5.67 | 28 | 9138 | 5 | |
| 1 | %0 | 1.29 | 86 | 5097 | 4 |
Recent matches
Solo/DuoFlexARAMNormal
VictoryDraven · BOTTOM
Ranked Solo/Duo · 40:23 · Jul 05, 12:59 PM
15/10/6
KDA 2.10
235
CS · 5.8/min
%45
KP
20
Vision
42,416
Damage
23,108
Gold
View details
Blue team47 kills · 83,026 gold
Red team55 kills · 80,227 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatNami · UTILITY
Ranked Solo/Duo · 15:15 · Jul 05, 11:07 AM
2/2/1
KDA 1.50
27
CS · 1.8/min
%60
KP
9
Vision
3,984
Damage
4,136
Gold
View details
Blue team5 kills · 21,550 gold
Red team13 kills · 30,404 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatBraum · UTILITY
Ranked Solo/Duo · 29:04 · Jul 04, 10:08 PM
1/3/16
KDA 5.67
28
CS · 1.0/min
%74
KP
5
Vision
9,138
Damage
8,212
Gold
View details
Blue team23 kills · 49,380 gold
Red team34 kills · 58,609 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatSenna · UTILITY
Ranked Solo/Duo · 32:57 · Jul 04, 06:43 PM
1/7/8
KDA 1.29
86
CS · 2.6/min
%29
KP
4
Vision
5,097
Damage
10,492
Gold
View details
Blue team31 kills · 67,100 gold
Red team42 kills · 68,337 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryYuumi · UTILITY
Ranked Solo/Duo · 29:31 · Jul 04, 02:58 PM
0/5/11
KDA 2.20
34
CS · 1.2/min
%27
KP
10
Vision
4,316
Damage
8,120
Gold
View details
Blue team26 kills · 56,315 gold
Red team41 kills · 62,410 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.