RI
-Ringe#4823
TR1Last updated Jul 03, 07:14 PM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
MIDDLE1 games
JUNGLE1 games
UTILITY1 games
Recent matches
3
Win rate
%100
Avg KDA
9.75
Streak
Win streak 3
Avg CS
129 (4.7/dk)
Avg. vision
43
Avg. damage
16240
Avg KP
%55
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 4.75 | 188 | 22634 | 40 | |
| 1 | %100 | 4.5 | 173 | 15108 | 22 | |
| 1 | %100 | 20 | 27 | 10977 | 66 |
Recent matches
Solo/DuoFlexARAMNormal
VictorySyndra · MIDDLE
Ranked Solo/Duo · 31:49 · Jul 01, 07:52 PM
8/4/11
KDA 4.75
188
CS · 5.9/min
%46
KP
40
Vision
22,634
Damage
12,412
Gold
View details
Blue team41 kills · 70,231 gold
Red team19 kills · 58,220 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryKindred · JUNGLE
Ranked Flex · 24:59 · Jun 24, 03:27 PM
6/4/12
KDA 4.50
173
CS · 6.9/min
%64
KP
22
Vision
15,108
Damage
11,287
Gold
View details
Blue team17 kills · 41,961 gold
Red team28 kills · 53,612 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryThresh · UTILITY
Ranked Flex · 23:16 · May 30, 03:39 PM
4/1/16
KDA 20.00
27
CS · 1.2/min
%56
KP
66
Vision
10,977
Damage
8,418
Gold
View details
Blue team9 kills · 39,102 gold
Red team36 kills · 53,146 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.