PU
-PushMyButtons19#EUW
TR1Last updated Jul 03, 10:51 PM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
MIDDLE5 games
Recent matches
5
Win rate
%40
Avg KDA
4.6
Streak
Lose streak 2
Avg CS
122 (6.6/dk)
Avg. vision
4
Avg. damage
14732
Avg KP
%25
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %0 | 2.5 | 150 | 16549 | 5 | |
| 1 | %100 | 5 | 113 | 9992 | 0 | |
| 1 | %100 | 13 | 152 | 28730 | 9 | |
| 1 | %0 | 0 | 45 | 1843 | 3 |
Recent matches
Solo/DuoFlexARAMNormal
DefeatMel · MIDDLE
Ranked Solo/Duo · 29:50 · May 24, 07:46 PM
4/2/4
KDA 4.00
228
CS · 7.6/min
%22
KP
9
Vision
29,658
Damage
10,881
Gold
View details
Blue team36 kills · 57,823 gold
Red team36 kills · 63,466 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatMel · MIDDLE
Ranked Solo/Duo · 8:59 · May 24, 07:19 PM
2/2/0
KDA 1.00
72
CS · 8.0/min
%33
KP
0
Vision
3,439
Damage
3,497
Gold
View details
Blue team6 kills · 13,933 gold
Red team9 kills · 16,036 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryLux · MIDDLE
Ranked Solo/Duo · 15:12 · May 24, 06:59 PM
3/1/2
KDA 5.00
113
CS · 7.4/min
%31
KP
0
Vision
9,992
Damage
6,509
Gold
View details
Blue team16 kills · 30,735 gold
Red team5 kills · 21,332 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryCaitlyn · MIDDLE
Ranked Solo/Duo · 21:28 · May 24, 06:33 PM
12/1/1
KDA 13.00
152
CS · 7.1/min
%41
KP
9
Vision
28,730
Damage
11,185
Gold
View details
Blue team9 kills · 33,743 gold
Red team32 kills · 46,725 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatAnnie · MIDDLE
Ranked Flex · 15:25 · Dec 28, 06:11 PM
0/2/0
KDA 0.00
45
CS · 2.9/min
%0
KP
3
Vision
1,843
Damage
3,160
Gold
View details
Blue team13 kills · 30,168 gold
Red team1 kills · 20,041 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.