ModBey#1881
TR1GOLD IV5 LP · 16W 14L · WR %53 · Last updated Jun 22, 10:57 AM
Solo/Duo
GOLD IV
5 LP · 16W 14L
Flex
BRONZE II
76 LP · 48W 58L
Role distribution
BOTTOM1 games
UTILITY2 games
Recent matches
3
Win rate
%33
Avg KDA
2.07
Streak
Lose streak 1
Avg CS
81 (2.3/dk)
Avg. vision
63
Avg. damage
25539
Avg KP
%49
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 3.13 | 73 | 22320 | 89 | |
| 1 | %0 | 1.7 | 135 | 43132 | 34 | |
| 1 | %0 | 1.38 | 35 | 11164 | 66 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Brand · BOTTOM
Ranked Flex · 34:32 · Jun 16, 09:37 PM
9/10/8 KDA 1.70135 CS (3.9/dk)KP %5534 vision43132 damage12013 goldSpells 4/14Rune 8992
View details
Blue team44 kills · 73322 gold
Red team31 kills · 62285 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Mel · UTILITY
Ranked Solo/Duo · 36:26 · Jun 15, 10:50 PM
4/8/21 KDA 3.1373 CS (2.0/dk)KP %4789 vision22320 damage12307 goldSpells 4/21Rune 8229
View details
Blue team36 kills · 69940 gold
Red team53 kills · 85246 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Blitzcrank · UTILITY
Ranked Flex · 33:39 · Jun 10, 09:44 PM
2/13/16 KDA 1.3835 CS (1.0/dk)KP %4566 vision11164 damage10520 goldSpells 4/14Rune 8351
View details
Blue team40 kills · 70194 gold
Red team65 kills · 80394 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.

