MI
-MiniMuni#6583
TR1Last updated Jun 26, 09:22 AM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
MIDDLE1 games
UTILITY1 games
Recent matches
2
Win rate
%50
Avg KDA
1.05
Streak
Win streak 1
Avg CS
97 (3.1/dk)
Avg. vision
42
Avg. damage
16418
Avg KP
%38
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 0.82 | 169 | 22312 | 15 | |
| 1 | %0 | 1.29 | 24 | 10524 | 68 |
Recent matches
Solo/DuoFlexARAMNormal

Victory
Azir · MIDDLE
Ranked Flex · 31:11 · Jun 25, 10:07 PM
3/11/6 KDA 0.82169 CS (5.4/dk)KP %2615 vision22312 damage11181 goldSpells 4/12Rune 8008
View details
Blue team36 kills · 55359 gold
Red team34 kills · 65971 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Blitzcrank · UTILITY
Ranked Solo/Duo · 28:13 · Jun 25, 05:59 PM
3/7/6 KDA 1.2924 CS (0.9/dk)KP %5068 vision10524 damage7484 goldSpells 4/14Rune 8351
View details
Blue team18 kills · 49996 gold
Red team30 kills · 62537 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
