ME
-Metesms2#EUW
TR1Last updated Jun 25, 05:06 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
UTILITY1 games
BOTTOM1 games
Recent matches
2
Win rate
%50
Avg KDA
1.82
Streak
Lose streak 1
Avg CS
135 (4.6/dk)
Avg. vision
27
Avg. damage
20504
Avg KP
%46
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 3.14 | 223 | 29029 | 13 | |
| 1 | %0 | 0.5 | 46 | 11978 | 41 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Maokai · UTILITY
Ranked Solo/Duo · 27:08 · Jun 25, 10:51 AM
0/8/4 KDA 0.5046 CS (1.7/dk)KP %3641 vision11978 damage7093 goldSpells 4/3Rune 8439
View details
Blue team35 kills · 60229 gold
Red team11 kills · 51537 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Jinx · BOTTOM
Ranked Solo/Duo · 29:25 · Jun 16, 03:26 PM
9/7/13 KDA 3.14223 CS (7.6/dk)KP %5613 vision29029 damage16646 goldSpells 4/3Rune 8008
View details
Blue team31 kills · 55110 gold
Red team39 kills · 69138 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
