ME
-MerongMerong#EUW
TR1Last updated Jul 03, 07:56 PM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
BOTTOM3 games
Recent matches
3
Win rate
%33
Avg KDA
2.37
Streak
Lose streak 1
Avg CS
247 (7.8/dk)
Avg. vision
25
Avg. damage
28685
Avg KP
%63
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 3.6 | 339 | 40573 | 33 | |
| 1 | %0 | 2.17 | 154 | 20971 | 22 | |
| 1 | %0 | 1.33 | 248 | 24512 | 19 |
Recent matches
Solo/DuoFlexARAMNormal
DefeatSenna · BOTTOM
Ranked Solo/Duo · 25:07 · Jun 30, 08:53 PM
5/6/8
KDA 2.17
154
CS · 6.1/min
%65
KP
22
Vision
20,971
Damage
11,698
Gold
View details
Blue team20 kills · 48,879 gold
Red team32 kills · 54,423 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryAshe · BOTTOM
Queue 710 · 37:27 · Jun 26, 11:04 PM
12/5/6
KDA 3.60
339
CS · 9.1/min
%69
KP
33
Vision
40,573
Damage
21,587
Gold
View details
Blue team26 kills · 77,786 gold
Red team24 kills · 72,782 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatCaitlyn · BOTTOM
Ranked Flex · 29:48 · Jun 25, 01:45 PM
5/9/7
KDA 1.33
248
CS · 8.3/min
%55
KP
19
Vision
24,512
Damage
13,858
Gold
View details
Blue team22 kills · 56,828 gold
Red team37 kills · 63,567 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.