MA
-Maranti#EUW
TR1Last updated Jun 20, 04:32 PM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
UTILITY2 games
BOTTOM1 games
Recent matches
3
Win rate
%67
Avg KDA
2.89
Streak
Win streak 1
Avg CS
81 (2.8/dk)
Avg. vision
36
Avg. damage
14461
Avg KP
%40
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 3 | 36 | 18301 | 59 | |
| 1 | %100 | 3.33 | 173 | 19216 | 18 | |
| 1 | %0 | 2.33 | 33 | 5867 | 32 |
Recent matches
Solo/DuoFlexARAMNormal
VictoryNautilus · UTILITY
Ranked Solo/Duo · 31:04 · Jun 19, 11:20 PM
4/7/17
KDA 3.00
36
CS · 1.2/min
%44
KP
59
Vision
18,301
Damage
10,215
Gold
View details
Blue team26 kills · 59,990 gold
Red team48 kills · 66,411 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatSona · UTILITY
Ranked Solo/Duo · 24:07 · Jun 11, 10:58 PM
5/3/2
KDA 2.33
33
CS · 1.4/min
%35
KP
32
Vision
5,867
Damage
7,560
Gold
View details
Blue team35 kills · 48,176 gold
Red team20 kills · 45,949 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryJhin · BOTTOM
Ranked Solo/Duo · 29:10 · Jun 08, 09:48 PM
8/6/12
KDA 3.33
173
CS · 5.9/min
%42
KP
18
Vision
19,216
Damage
13,108
Gold
View details
Blue team48 kills · 64,683 gold
Red team28 kills · 60,521 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.