MA
-Malplouf#KAYOU
TR1Last updated Jul 04, 10:35 AM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
TOP1 games
JUNGLE4 games
Recent matches
5
Win rate
%80
Avg KDA
4.8
Streak
Win streak 3
Avg CS
217 (7/dk)
Avg. vision
27
Avg. damage
16992
Avg KP
%54
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 4 | %75 | 5.17 | 205 | 15102 | 30 | |
| 1 | %100 | 3.33 | 265 | 24554 | 14 |
Recent matches
Solo/DuoFlexARAMNormal
VictoryGaren · TOP
Ranked Flex · 26:03 · Jun 28, 10:08 AM
8/3/2
KDA 3.33
265
CS · 10.2/min
%38
KP
14
Vision
24,554
Damage
14,767
Gold
View details
Blue team16 kills · 43,240 gold
Red team26 kills · 56,245 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryShen · JUNGLE
Ranked Flex · 34:02 · May 31, 04:50 PM
3/2/12
KDA 7.50
263
CS · 7.7/min
%60
KP
40
Vision
13,326
Damage
14,737
Gold
View details
Blue team25 kills · 70,537 gold
Red team21 kills · 63,223 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryShen · JUNGLE
Ranked Flex · 37:45 · May 31, 03:19 PM
3/6/13
KDA 2.67
239
CS · 6.3/min
%50
KP
28
Vision
21,899
Damage
13,791
Gold
View details
Blue team30 kills · 76,602 gold
Red team32 kills · 78,927 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatShen · JUNGLE
Ranked Flex · 31:32 · May 24, 04:05 PM
7/3/16
KDA 7.67
171
CS · 5.4/min
%70
KP
31
Vision
16,534
Damage
12,312
Gold
View details
Blue team33 kills · 61,207 gold
Red team30 kills · 72,045 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryShen · JUNGLE
Ranked Flex · 28:23 · May 22, 01:56 PM
3/7/17
KDA 2.86
147
CS · 5.2/min
%54
KP
20
Vision
8,649
Damage
10,320
Gold
View details
Blue team33 kills · 60,517 gold
Red team37 kills · 60,010 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.