MA
-Machakil#prblm
TR1Last updated Jun 26, 04:21 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
JUNGLE1 games
TOP1 games
Recent matches
2
Win rate
%100
Avg KDA
1.05
Streak
Win streak 2
Avg CS
127 (5.8/dk)
Avg. vision
14
Avg. damage
10483
Avg KP
%20
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 2.1 | 244 | 20965 | 27 | |
| 1 | %100 | 0 | 9 | 0 | 0 |
Recent matches
Solo/DuoFlexARAMNormal

Victory
Locke · JUNGLE
Ranked Solo/Duo · 35:49 · Jun 25, 09:16 PM
11/10/10 KDA 2.10244 CS (6.8/dk)KP %4027 vision20965 damage16257 goldSpells 4/11Rune 8112
View details
Blue team44 kills · 70018 gold
Red team53 kills · 79916 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Yone · TOP
Ranked Flex · 1:54 · Jun 23, 07:45 PM
0/0/0 KDA 0.009 CS (4.7/dk)KP %00 vision0 damage746 goldSpells 4/14Rune 8008
View details
Blue team0 kills · 3602 gold
Red team0 kills · 3438 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
