MIP3#TR1
TR1Last updated Jul 04, 01:19 AM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
MIDDLE1 games
BOTTOM3 games
UTILITY1 games
Recent matches
5
Win rate
%40
Avg KDA
1.18
Streak
Lose streak 1
Avg CS
164 (4.6/dk)
Avg. vision
31
Avg. damage
13369
Avg KP
%37
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %50 | 1.31 | 201 | 14523 | 30 | |
| 1 | %100 | 1.42 | 218 | 18560 | 16 | |
| 1 | %0 | 0.73 | 176 | 16723 | 22 | |
| 1 | %0 | 1.13 | 24 | 2518 | 60 |
Recent matches
Solo/DuoFlexARAMNormal
DefeatSyndra · MIDDLE
Ranked Flex · 35:14 · Jul 03, 09:40 PM
1/15/10
KDA 0.73
176
CS · 5.0/min
%33
KP
22
Vision
16,723
Damage
10,610
Gold
View details
Blue team67 kills · 85,989 gold
Red team33 kills · 72,334 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryJinx · BOTTOM
Ranked Flex · 37:07 · Jun 26, 11:21 PM
4/12/14
KDA 1.50
187
CS · 5.0/min
%33
KP
42
Vision
16,515
Damage
13,598
Gold
View details
Blue team54 kills · 83,253 gold
Red team45 kills · 76,761 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatJanna · UTILITY
Queue 710 · 26:08 · Jun 26, 10:50 PM
0/8/9
KDA 1.13
24
CS · 0.9/min
%41
KP
60
Vision
2,518
Damage
6,304
Gold
View details
Blue team22 kills · 47,436 gold
Red team25 kills · 52,434 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatJinx · BOTTOM
Queue 710 · 31:25 · Jun 26, 10:04 PM
3/8/6
KDA 1.13
214
CS · 6.8/min
%41
KP
17
Vision
12,530
Damage
11,042
Gold
View details
Blue team40 kills · 69,295 gold
Red team22 kills · 57,598 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryAshe · BOTTOM
Queue 710 · 40:54 · Jun 26, 09:15 PM
5/12/12
KDA 1.42
218
CS · 5.3/min
%35
KP
16
Vision
18,560
Damage
15,351
Gold
View details
Blue team44 kills · 79,873 gold
Red team49 kills · 86,088 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.