LE
-LetsBooBoo#EOTW
TR1Last updated Jun 22, 07:54 AM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
JUNGLE2 games
Recent matches
2
Win rate
%0
Avg KDA
0.6
Streak
Lose streak 2
Avg CS
105 (5/dk)
Avg. vision
13
Avg. damage
6693
Avg KP
%12
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %0 | 0.6 | 105 | 6693 | 13 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
MonkeyKing · JUNGLE
Ranked Solo/Duo · 40:46 · Jun 21, 06:36 PM
3/10/9 KDA 1.20197 CS (4.8/dk)KP %2425 vision13386 damage13474 goldSpells 4/11Rune 8010
View details
Blue team50 kills · 81591 gold
Red team60 kills · 91097 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
MonkeyKing · JUNGLE
Ranked Solo/Duo · 2:19 · Jun 21, 03:36 PM
0/0/0 KDA 0.0012 CS (5.2/dk)KP %01 vision0 damage908 goldSpells 4/11Rune 8010
View details
Blue team1 kills · 4658 gold
Red team0 kills · 4148 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.

