KU
-Kuvuta#CHESS
TR1Last updated Jul 04, 06:33 AM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
UTILITY2 games
Recent matches
2
Win rate
%0
Avg KDA
1.93
Streak
Lose streak 2
Avg CS
21 (0.8/dk)
Avg. vision
51
Avg. damage
7182
Avg KP
%58
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %0 | 2 | 18 | 5401 | 65 | |
| 1 | %0 | 1.86 | 23 | 8962 | 36 |
Recent matches
Solo/DuoFlexARAMNormal
DefeatRakan · UTILITY
Queue 710 · 28:09 · Jul 03, 07:05 PM
0/4/8
KDA 2.00
18
CS · 0.6/min
%57
KP
65
Vision
5,401
Damage
6,756
Gold
View details
Blue team21 kills · 58,743 gold
Red team14 kills · 50,785 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatTahmKench · UTILITY
Ranked Flex · 24:29 · Jun 23, 03:08 PM
2/7/11
KDA 1.86
23
CS · 0.9/min
%59
KP
36
Vision
8,962
Damage
7,142
Gold
View details
Blue team22 kills · 45,197 gold
Red team35 kills · 57,592 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.