IN
-Intueor#EUW
TR1Last updated Jul 03, 11:58 PM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
MIDDLE5 games
Recent matches
5
Win rate
%60
Avg KDA
4.38
Streak
Win streak 1
Avg CS
192 (6.1/dk)
Avg. vision
22
Avg. damage
25951
Avg KP
%36
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 3 | %67 | 2.74 | 227 | 31708 | 22 | |
| 1 | %100 | 13 | 154 | 18129 | 15 | |
| 1 | %0 | 0.67 | 125 | 16503 | 31 |
Recent matches
Solo/DuoFlexARAMNormal
VictoryMalzahar · MIDDLE
Ranked Solo/Duo · 22:23 · Jun 21, 06:12 PM
5/2/4
KDA 4.50
180
CS · 8.0/min
%38
KP
15
Vision
12,794
Damage
10,221
Gold
View details
Blue team11 kills · 36,217 gold
Red team24 kills · 50,054 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatMalzahar · MIDDLE
Ranked Solo/Duo · 32:44 · Jun 09, 10:36 PM
2/8/8
KDA 1.25
232
CS · 7.1/min
%33
KP
19
Vision
21,152
Damage
11,693
Gold
View details
Blue team51 kills · 70,669 gold
Red team30 kills · 65,974 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryMalzahar · MIDDLE
Ranked Solo/Duo · 51:07 · Jun 02, 07:04 PM
14/13/18
KDA 2.46
269
CS · 5.3/min
%48
KP
31
Vision
61,178
Damage
20,453
Gold
View details
Blue team67 kills · 107,787 gold
Red team56 kills · 103,096 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryMalphite · MIDDLE
Ranked Flex · 27:18 · Jun 01, 08:58 PM
4/1/9
KDA 13.00
154
CS · 5.6/min
%34
KP
15
Vision
18,129
Damage
10,054
Gold
View details
Blue team22 kills · 50,862 gold
Red team38 kills · 61,907 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatDiana · MIDDLE
Ranked Solo/Duo · 28:21 · Jun 01, 10:12 AM
5/9/1
KDA 0.67
125
CS · 4.4/min
%25
KP
31
Vision
16,503
Damage
8,384
Gold
View details
Blue team24 kills · 50,426 gold
Red team52 kills · 60,358 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.