HY
-Hyperdemented#EUW
TR1Last updated Jun 25, 03:50 AM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
JUNGLE5 games
Recent matches
5
Win rate
%0
Avg KDA
2.26
Streak
Lose streak 5
Avg CS
187 (4.9/dk)
Avg. vision
24
Avg. damage
19719
Avg KP
%55
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 4 | %0 | 2.38 | 190 | 17693 | 21 | |
| 1 | %0 | 1.82 | 176 | 27823 | 34 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
MasterYi · JUNGLE
Ranked Flex · 35:55 · Jun 20, 11:41 AM
10/11/10 KDA 1.82176 CS (4.9/dk)KP %5634 vision27823 damage14621 goldSpells 4/11Rune 8008
View details
Blue team38 kills · 78520 gold
Red team36 kills · 71987 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Amumu · JUNGLE
Ranked Flex · 20:43 · Jun 20, 11:13 AM
2/7/4 KDA 0.86100 CS (4.8/dk)KP %6015 vision9917 damage6747 goldSpells 4/11Rune 8010
View details
Blue team10 kills · 35884 gold
Red team23 kills · 44792 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Amumu · JUNGLE
Ranked Flex · 36:37 · Oct 25, 12:53 PM
2/6/13 KDA 2.50159 CS (4.3/dk)KP %4816 vision23555 damage11417 goldSpells 4/11Rune 8439
View details
Blue team31 kills · 69882 gold
Red team31 kills · 67981 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Amumu · JUNGLE
Ranked Flex · 55:52 · Jan 05, 10:52 PM
5/7/17 KDA 3.14290 CS (5.2/dk)KP %5226 vision18608 damage18187 goldSpells 4/11Rune 8439
View details
Blue team40 kills · 101380 gold
Red team42 kills · 99472 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Amumu · JUNGLE
Ranked Flex · 41:00 · Nov 09, 05:42 PM
7/6/11 KDA 3.00209 CS (5.1/dk)KP %5828 vision18691 damage13634 goldSpells 4/11Rune 8439
View details
Blue team34 kills · 77369 gold
Red team31 kills · 69608 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.

