HY
-HyperInting Kid #EUW
TR1Last updated Jun 20, 10:13 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
MIDDLE1 games
1 games
Recent matches
2
Win rate
%0
Avg KDA
1.5
Streak
Lose streak 2
Avg CS
100 (3.8/dk)
Avg. vision
7
Avg. damage
12049
Avg KP
%30
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %0 | 3 | 199 | 24097 | 13 | |
| 1 | %0 | 0 | 0 | 0 | 0 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Ryze · MIDDLE
Ranked Solo/Duo · 26:10 · Jun 18, 06:14 PM
8/4/4 KDA 3.00199 CS (7.6/dk)KP %6013 vision24097 damage12545 goldSpells 4/12Rune 8230
View details
Blue team20 kills · 47738 gold
Red team42 kills · 61119 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Trundle ·
Ranked Solo/Duo · 2:16 · May 10, 09:11 PM
0/0/0 KDA 0.000 CS (0.0/dk)KP %00 vision0 damage575 goldSpells 4/12Rune 8008
View details
Blue team0 kills · 3464 gold
Red team0 kills · 3318 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
