HK
-Hkad65#KAD
TR1Last updated Jul 02, 01:30 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
UTILITY1 games
JUNGLE2 games
Recent matches
3
Win rate
%0
Avg KDA
0.74
Streak
Lose streak 3
Avg CS
83 (2.2/dk)
Avg. vision
34
Avg. damage
10862
Avg KP
%21
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %0 | 1.11 | 35 | 9042 | 75 | |
| 1 | %0 | 1.1 | 214 | 23543 | 26 | |
| 1 | %0 | 0 | 0 | 0 | 0 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Locke · UTILITY
Ranked Solo/Duo · 32:38 · Jul 02, 12:07 AM
5/9/5 KDA 1.1135 CS (1.1/dk)KP %2975 vision9042 damage9105 goldSpells 14/4Rune 8112
View details
Blue team35 kills · 60487 gold
Red team35 kills · 63594 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Viego · JUNGLE
Ranked Flex · 39:16 · Jun 30, 09:34 PM
9/10/2 KDA 1.10214 CS (5.4/dk)KP %3426 vision23543 damage15325 goldSpells 11/4Rune 8010
View details
Blue team38 kills · 84742 gold
Red team32 kills · 83347 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Naafiri · JUNGLE
Ranked Solo/Duo · 1:12 · Jun 30, 08:35 PM
0/0/0 KDA 0.000 CS (0.0/dk)KP %00 vision0 damage515 goldSpells 11/4Rune 8112
View details
Blue team0 kills · 2706 gold
Red team0 kills · 2577 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
