HE
-Hellboy#CSM
TR1Last updated Jul 02, 07:24 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
MIDDLE4 games
UTILITY1 games
Recent matches
5
Win rate
%40
Avg KDA
5.26
Streak
Lose streak 1
Avg CS
146 (5.3/dk)
Avg. vision
33
Avg. damage
25987
Avg KP
%48
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %100 | 11 | 191 | 32182 | 25 | |
| 2 | %0 | 0.84 | 163 | 29114 | 22 | |
| 1 | %0 | 2.6 | 24 | 7343 | 73 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Gwen · MIDDLE
Ranked Solo/Duo · 24:42 · Jun 29, 05:34 PM
0/8/2 KDA 0.25145 CS (5.9/dk)KP %1517 vision13544 damage7665 goldSpells 6/12Rune 8369
View details
Blue team13 kills · 43671 gold
Red team35 kills · 55414 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Riven · MIDDLE
Ranked Solo/Duo · 35:08 · Jun 29, 11:11 AM
14/5/11 KDA 5.00231 CS (6.6/dk)KP %6333 vision41120 damage19389 goldSpells 4/14Rune 8010
View details
Blue team28 kills · 67605 gold
Red team40 kills · 81258 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Soraka · UTILITY
Ranked Solo/Duo · 32:06 · Jun 27, 04:29 PM
2/10/24 KDA 2.6024 CS (0.7/dk)KP %7273 vision7343 damage9488 goldSpells 4/7Rune 8214
View details
Blue team36 kills · 66430 gold
Red team41 kills · 74780 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Gwen · MIDDLE
Ranked Solo/Duo · 29:01 · Jun 27, 03:54 PM
7/7/3 KDA 1.43180 CS (6.2/dk)KP %3727 vision44683 damage14902 goldSpells 6/12Rune 8369
View details
Blue team27 kills · 60377 gold
Red team37 kills · 60899 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Riven · MIDDLE
Ranked Solo/Duo · 20:57 · Jun 25, 02:43 PM
13/0/4 KDA 17.00151 CS (7.2/dk)KP %5216 vision23244 damage11946 goldSpells 4/14Rune 8010
View details
Blue team33 kills · 49794 gold
Red team12 kills · 37327 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
