GR
-Grooshcyevich#2137
TR1Last updated Jun 22, 08:53 AM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
TOP3 games
BOTTOM1 games
Recent matches
4
Win rate
%50
Avg KDA
1.12
Streak
Lose streak 2
Avg CS
202 (6.4/dk)
Avg. vision
23
Avg. damage
30898
Avg KP
%25
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 0.5 | 161 | 30422 | 12 | |
| 1 | %100 | 2.5 | 302 | 43292 | 48 | |
| 1 | %0 | 1.4 | 204 | 42222 | 15 | |
| 1 | %0 | 0.08 | 142 | 7655 | 16 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Nasus · TOP
Ranked Solo/Duo · 31:54 · Jun 06, 03:20 PM
10/10/4 KDA 1.40204 CS (6.4/dk)KP %4115 vision42222 damage13368 goldSpells 12/6Rune 8021
View details
Blue team45 kills · 71869 gold
Red team34 kills · 61339 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Kayle · TOP
Ranked Solo/Duo · 25:30 · Jun 06, 10:03 AM
0/12/1 KDA 0.08142 CS (5.6/dk)KP %616 vision7655 damage6789 goldSpells 12/4Rune 8008
View details
Blue team29 kills · 54359 gold
Red team18 kills · 46783 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
TahmKench · TOP
Ranked Solo/Duo · 26:50 · Jun 06, 09:24 AM
4/10/1 KDA 0.50161 CS (6.0/dk)KP %1312 vision30422 damage9501 goldSpells 12/4Rune 8437
View details
Blue team38 kills · 61748 gold
Red team23 kills · 48248 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Varus · BOTTOM
Ranked Solo/Duo · 39:37 · Jun 06, 08:23 AM
14/8/6 KDA 2.50302 CS (7.6/dk)KP %4248 vision43292 damage20726 goldSpells 3/4Rune 8008
View details
Blue team48 kills · 82951 gold
Red team32 kills · 76367 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
