GR
-Grendizer#6969
TR1Last updated Jul 03, 05:01 PM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
UTILITY2 games
Recent matches
2
Win rate
%100
Avg KDA
1.78
Streak
Win streak 2
Avg CS
12 (0.4/dk)
Avg. vision
31
Avg. damage
7006
Avg KP
%78
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 2.56 | 24 | 13478 | 62 | |
| 1 | %100 | 1 | 0 | 533 | 0 |
Recent matches
Solo/DuoFlexARAMNormal
VictoryThresh · UTILITY
Ranked Solo/Duo · 33:18 · Jul 03, 09:15 AM
0/9/23
KDA 2.56
24
CS · 0.7/min
%56
KP
62
Vision
13,478
Damage
10,216
Gold
View details
Blue team41 kills · 76,794 gold
Red team46 kills · 72,711 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryBlitzcrank · UTILITY
Ranked Solo/Duo · 1:12 · Jun 30, 03:22 PM
1/0/0
KDA 1.00
0
CS · 0.0/min
%100
KP
0
Vision
533
Damage
818
Gold
View details
Blue team1 kills · 3,122 gold
Red team1 kills · 3,038 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.