GO
-GoldenBlock2k#EU2K
TR1Last updated Jul 02, 01:35 AM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
UTILITY3 games
Recent matches
3
Win rate
%67
Avg KDA
5.13
Streak
Win streak 1
Avg CS
15 (0.4/dk)
Avg. vision
61
Avg. damage
11884
Avg KP
%58
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %50 | 5.79 | 12 | 14840 | 55 | |
| 1 | %100 | 3.8 | 22 | 5973 | 73 |
Recent matches
Solo/DuoFlexARAMNormal
VictoryLulu · UTILITY
Ranked Flex · 31:31 · Jul 01, 10:04 PM
1/5/18
KDA 3.80
22
CS · 0.7/min
%45
KP
73
Vision
5,973
Damage
8,575
Gold
View details
Blue team25 kills · 55,896 gold
Red team42 kills · 66,822 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatYuumi · UTILITY
Ranked Flex · 42:30 · Jul 01, 09:17 PM
2/6/24
KDA 4.33
14
CS · 0.3/min
%65
KP
68
Vision
15,345
Damage
11,766
Gold
View details
Blue team40 kills · 81,426 gold
Red team54 kills · 87,670 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryYuumi · UTILITY
Ranked Flex · 34:35 · Jul 01, 08:38 PM
3/4/26
KDA 7.25
9
CS · 0.3/min
%64
KP
42
Vision
14,334
Damage
10,393
Gold
View details
Blue team45 kills · 70,395 gold
Red team35 kills · 62,852 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
