GO
-God Lockdown#EUW
TR1Last updated Jul 05, 11:12 AM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
MIDDLE2 games
TOP1 games
Recent matches
3
Win rate
%67
Avg KDA
6.2
Streak
Win streak 2
Avg CS
192 (7.5/dk)
Avg. vision
10
Avg. damage
17486
Avg KP
%30
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %50 | 1.3 | 196 | 17266 | 11 | |
| 1 | %100 | 16 | 186 | 17927 | 9 |
Recent matches
Solo/DuoFlexARAMNormal
VictoryZyra · MIDDLE
Ranked Solo/Duo · 26:51 · Jul 04, 11:19 AM
5/1/11
KDA 16.00
186
CS · 6.9/min
%53
KP
9
Vision
17,927
Damage
10,437
Gold
View details
Blue team30 kills · 56,576 gold
Red team22 kills · 50,578 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryMalphite · TOP
Ranked Solo/Duo · 26:59 · Jul 02, 08:27 PM
8/5/0
KDA 1.60
195
CS · 7.2/min
%16
KP
18
Vision
21,378
Damage
11,253
Gold
View details
Blue team22 kills · 49,996 gold
Red team49 kills · 65,075 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatMalphite · MIDDLE
Ranked Solo/Duo · 23:09 · Jul 02, 12:03 PM
1/0/0
KDA 1.00
196
CS · 8.5/min
%20
KP
3
Vision
13,154
Damage
7,575
Gold
View details
Blue team23 kills · 49,078 gold
Red team5 kills · 35,764 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.