GH
-Ghost#JFL
TR1Last updated Jul 02, 03:03 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
JUNGLE2 games
Recent matches
2
Win rate
%0
Avg KDA
7.63
Streak
Lose streak 2
Avg CS
214 (7.3/dk)
Avg. vision
22
Avg. damage
13725
Avg KP
%55
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %0 | 4.25 | 282 | 18680 | 29 | |
| 1 | %0 | 11 | 145 | 8769 | 14 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Rammus · JUNGLE
Ranked Flex · 36:34 · Jun 28, 05:20 PM
7/4/10 KDA 4.25282 CS (7.7/dk)KP %4029 vision18680 damage15888 goldSpells 4/11Rune 8439
View details
Blue team34 kills · 79521 gold
Red team42 kills · 77343 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
JarvanIV · JUNGLE
Ranked Solo/Duo · 20:53 · Jun 28, 07:34 AM
6/1/5 KDA 11.00145 CS (6.9/dk)KP %6914 vision8769 damage9557 goldSpells 4/11Rune 8010
View details
Blue team16 kills · 36914 gold
Red team18 kills · 43243 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
