Garou#OnePM
TR1Last updated Jun 14, 03:07 AM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
TOP2 games
UTILITY1 games
Recent matches
3
Win rate
%0
Avg KDA
0.63
Streak
Lose streak 3
Avg CS
76 (1.7/dk)
Avg. vision
21
Avg. damage
23144
Avg KP
%30
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %0 | 0.5 | 105 | 30118 | 19 | |
| 1 | %0 | 0.9 | 19 | 9197 | 27 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
DrMundo · TOP
Ranked Flex · 48:44 · Jun 10, 08:23 PM
1/11/10 KDA 1.00209 CS (4.3/dk)KP %2937 vision60191 damage14147 goldSpells 14/4Rune 8437
View details
Blue team60 kills · 99550 gold
Red team38 kills · 91832 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Maokai · UTILITY
Ranked Flex · 24:45 · Jun 10, 07:52 PM
0/10/9 KDA 0.9019 CS (0.8/dk)KP %6027 vision9197 damage6121 goldSpells 3/4Rune 8439
View details
Blue team15 kills · 42879 gold
Red team31 kills · 56217 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
DrMundo · TOP
Ranked Flex · 1:18 · Feb 15, 02:30 PM
0/0/0 KDA 0.000 CS (0.0/dk)KP %00 vision44 damage527 goldSpells 6/4Rune 8021
View details
Blue team0 kills · 2774 gold
Red team0 kills · 2849 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.

