GG
-GGLam#EUW
TR1Last updated Jul 02, 01:02 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
UTILITY2 games
BOTTOM1 games
Recent matches
3
Win rate
%67
Avg KDA
4.61
Streak
Lose streak 1
Avg CS
94 (3.4/dk)
Avg. vision
46
Avg. damage
15473
Avg KP
%55
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 9 | 16 | 6676 | 70 | |
| 1 | %100 | 2.71 | 243 | 33764 | 7 | |
| 1 | %0 | 2.13 | 24 | 5979 | 62 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Milio · UTILITY
Ranked Flex · 29:17 · Jun 30, 09:36 PM
0/8/17 KDA 2.1324 CS (0.8/dk)KP %4762 vision5979 damage8513 goldSpells 7/4Rune 8214
View details
Blue team36 kills · 65520 gold
Red team41 kills · 62947 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Yuumi · UTILITY
Ranked Flex · 30:59 · Jun 30, 08:27 PM
1/2/17 KDA 9.0016 CS (0.5/dk)KP %6270 vision6676 damage8884 goldSpells 7/3Rune 8214
View details
Blue team18 kills · 59664 gold
Red team29 kills · 65005 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Aphelios · BOTTOM
Ranked Flex · 27:31 · Jun 28, 07:00 PM
13/7/6 KDA 2.71243 CS (8.8/dk)KP %567 vision33764 damage16766 goldSpells 4/3Rune 8005
View details
Blue team34 kills · 62851 gold
Red team25 kills · 53944 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
