FlickCore#Sev
TR1BRONZE II80 LP · 10W 10L · WR %50 · Last updated Jun 20, 06:03 PM
Solo/Duo
BRONZE II
80 LP · 10W 10L
Flex
SILVER III
6 LP · 5W 12L
Role distribution
MIDDLE2 games
TOP1 games
JUNGLE1 games
Recent matches
4
Win rate
%50
Avg KDA
1.33
Streak
Lose streak 2
Avg CS
156 (6.1/dk)
Avg. vision
15
Avg. damage
12831
Avg KP
%16
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 3.8 | 234 | 24857 | 35 | |
| 1 | %100 | 1.38 | 211 | 20479 | 13 | |
| 1 | %0 | 0 | 77 | 1879 | 1 | |
| 1 | %0 | 0.14 | 103 | 4107 | 11 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Vladimir · MIDDLE
Ranked Flex · 14:34 · Jun 17, 06:59 PM
0/3/0 KDA 0.0077 CS (5.3/dk)KP %01 vision1879 damage3750 goldSpells 6/4Rune 8230
View details
Blue team7 kills · 22473 gold
Red team21 kills · 29981 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Caitlyn · TOP
Ranked Flex · 17:40 · Jun 15, 07:19 PM
1/7/0 KDA 0.14103 CS (5.8/dk)KP %711 vision4107 damage5215 goldSpells 21/4Rune 8369
View details
Blue team26 kills · 38190 gold
Red team15 kills · 31599 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Viego · JUNGLE
Ranked Flex · 33:45 · Jun 15, 06:37 PM
8/5/11 KDA 3.80234 CS (6.9/dk)KP %3335 vision24857 damage15984 goldSpells 11/4Rune 8010
View details
Blue team57 kills · 75055 gold
Red team50 kills · 74258 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Zed · MIDDLE
Ranked Flex · 32:29 · Jun 14, 05:27 PM
5/8/6 KDA 1.38211 CS (6.5/dk)KP %2213 vision20479 damage12827 goldSpells 14/4Rune 8112
View details
Blue team49 kills · 71224 gold
Red team36 kills · 62364 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.

