EU
-Eule#9665
TR1Last updated Jun 24, 11:25 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
UTILITY1 games
JUNGLE1 games
Recent matches
2
Win rate
%100
Avg KDA
3
Streak
Win streak 2
Avg CS
86 (3.7/dk)
Avg. vision
13
Avg. damage
5745
Avg KP
%9
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 0 | 1 | 224 | 0 | |
| 1 | %100 | 6 | 171 | 11265 | 25 |
Recent matches
Solo/DuoFlexARAMNormal

Victory
Lux · UTILITY
Ranked Flex · 1:17 · Jun 24, 10:20 PM
0/0/0 KDA 0.001 CS (0.8/dk)KP %00 vision224 damage545 goldSpells 14/4Rune 8229
View details
Blue team0 kills · 2674 gold
Red team0 kills · 2754 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Amumu · JUNGLE
Ranked Flex · 25:46 · Jun 24, 05:23 PM
2/1/4 KDA 6.00171 CS (6.6/dk)KP %1825 vision11265 damage9226 goldSpells 11/4Rune 8010
View details
Blue team34 kills · 57230 gold
Red team15 kills · 45373 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
