DU
-DuckInAMug#EUW
TR1Last updated Jul 02, 06:40 AM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
UTILITY3 games
Recent matches
3
Win rate
%67
Avg KDA
6.65
Streak
Win streak 2
Avg CS
35 (1.1/dk)
Avg. vision
103
Avg. damage
10413
Avg KP
%54
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %50 | 7.38 | 34 | 10432 | 101 | |
| 1 | %100 | 5.2 | 37 | 10375 | 109 |
Recent matches
Solo/DuoFlexARAMNormal
VictorySona · UTILITY
Ranked Solo/Duo · 27:21 · Jul 01, 10:34 PM
1/2/20
KDA 10.50
23
CS · 0.8/min
%48
KP
82
Vision
9,320
Damage
8,414
Gold
View details
Blue team24 kills · 53,883 gold
Red team44 kills · 62,667 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryBraum · UTILITY
Queue 710 · 31:06 · Jun 28, 09:32 PM
0/5/26
KDA 5.20
37
CS · 1.2/min
%62
KP
109
Vision
10,375
Damage
10,194
Gold
View details
Blue team21 kills · 57,944 gold
Red team42 kills · 72,723 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatSona · UTILITY
Queue 710 · 32:44 · Jun 27, 11:01 PM
1/4/16
KDA 4.25
45
CS · 1.4/min
%52
KP
119
Vision
11,544
Damage
9,207
Gold
View details
Blue team36 kills · 69,915 gold
Red team33 kills · 64,665 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.