DR
-Drycon#161
TR1Last updated Jul 03, 05:17 PM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
BOTTOM1 games
UTILITY1 games
Recent matches
2
Win rate
%100
Avg KDA
4
Streak
Win streak 2
Avg CS
133 (5.6/dk)
Avg. vision
33
Avg. damage
20629
Avg KP
%47
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 2 | 215 | 21446 | 17 | |
| 1 | %100 | 6 | 50 | 19811 | 49 |
Recent matches
Solo/DuoFlexARAMNormal
VictoryCaitlyn · BOTTOM
Ranked Flex · 23:45 · Jul 03, 01:32 PM
8/6/4
KDA 2.00
215
CS · 9.1/min
%30
KP
17
Vision
21,446
Damage
13,321
Gold
View details
Blue team24 kills · 45,005 gold
Red team40 kills · 56,376 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictorySenna · UTILITY
Ranked Flex · 24:20 · Jul 03, 12:54 PM
3/4/21
KDA 6.00
50
CS · 2.1/min
%63
KP
49
Vision
19,811
Damage
10,647
Gold
View details
Blue team38 kills · 57,394 gold
Red team12 kills · 43,797 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.