DE
-Dequest#EUW
TR1Last updated Jul 02, 08:14 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
BOTTOM4 games
Recent matches
4
Win rate
%50
Avg KDA
1.48
Streak
Lose streak 1
Avg CS
161 (4.9/dk)
Avg. vision
27
Avg. damage
30322
Avg KP
%42
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 1.56 | 130 | 21333 | 29 | |
| 1 | %100 | 1.5 | 117 | 22550 | 20 | |
| 1 | %0 | 1.17 | 142 | 26049 | 16 | |
| 1 | %0 | 1.69 | 254 | 51354 | 42 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Sett · BOTTOM
Ranked Solo/Duo · 23:35 · Jul 02, 06:34 PM
9/12/5 KDA 1.17142 CS (6.0/dk)KP %5016 vision26049 damage11492 goldSpells 12/4Rune 8010
View details
Blue team28 kills · 48965 gold
Red team36 kills · 53066 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
TahmKench · BOTTOM
Ranked Solo/Duo · 32:24 · Jun 30, 07:18 PM
7/9/7 KDA 1.56130 CS (4.0/dk)KP %3329 vision21333 damage12020 goldSpells 12/4Rune 8437
View details
Blue team42 kills · 69484 gold
Red team34 kills · 58574 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Tristana · BOTTOM
Ranked Solo/Duo · 44:17 · Jun 29, 06:03 PM
20/16/7 KDA 1.69254 CS (5.7/dk)KP %4242 vision51354 damage22237 goldSpells 21/4Rune 8008
View details
Blue team66 kills · 104886 gold
Red team64 kills · 99149 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Victory
Locke · BOTTOM
Ranked Solo/Duo · 29:41 · Jun 28, 07:02 PM
13/14/8 KDA 1.50117 CS (3.9/dk)KP %4120 vision22550 damage13003 goldSpells 21/4Rune 8112
View details
Blue team40 kills · 58815 gold
Red team51 kills · 70432 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
