DA
-Daemoth#0000
TR1Last updated Jun 26, 07:45 AM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
BOTTOM4 games
JUNGLE1 games
Recent matches
5
Win rate
%40
Avg KDA
2.72
Streak
Lose streak 2
Avg CS
226 (7.1/dk)
Avg. vision
33
Avg. damage
24032
Avg KP
%43
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %0 | 2.24 | 261 | 37992 | 40 | |
| 1 | %100 | 3.29 | 238 | 21583 | 35 | |
| 1 | %100 | 5.33 | 240 | 15520 | 35 | |
| 1 | %0 | 0.5 | 128 | 7073 | 17 |
Recent matches
Solo/DuoFlexARAMNormal
DefeatSeraphine · BOTTOM
Ranked Solo/Duo · 35:24 · Jun 25, 08:31 PM
5/8/16
KDA 2.63
264
CS · 7.5/min
%55
KP
26
Vision
25,937
Damage
14,488
Gold
View details
Blue team37 kills · 77,007 gold
Red team38 kills · 72,933 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatSeraphine · BOTTOM
Ranked Solo/Duo · 44:42 · Jun 25, 07:40 PM
6/13/18
KDA 1.85
258
CS · 5.8/min
%56
KP
53
Vision
50,047
Damage
16,812
Gold
View details
Blue team43 kills · 88,179 gold
Red team57 kills · 96,011 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictorySenna · BOTTOM
Ranked Solo/Duo · 36:03 · Jun 24, 07:50 PM
6/7/17
KDA 3.29
238
CS · 6.6/min
%48
KP
35
Vision
21,583
Damage
16,610
Gold
View details
Blue team48 kills · 79,490 gold
Red team33 kills · 72,463 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatCaitlyn · BOTTOM
Ranked Solo/Duo · 18:37 · Jun 24, 06:55 PM
0/4/2
KDA 0.50
128
CS · 6.9/min
%17
KP
17
Vision
7,073
Damage
6,036
Gold
View details
Blue team12 kills · 31,932 gold
Red team21 kills · 40,067 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryBelveth · JUNGLE
Ranked Solo/Duo · 27:26 · Jun 21, 09:53 AM
9/3/7
KDA 5.33
240
CS · 8.7/min
%40
KP
35
Vision
15,520
Damage
15,148
Gold
View details
Blue team40 kills · 68,660 gold
Red team27 kills · 52,396 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
