DA
-DaddyIssuesFixer#Urs
TR1Last updated Jul 03, 09:43 PM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
BOTTOM3 games
MIDDLE1 games
JUNGLE1 games
Recent matches
5
Win rate
%40
Avg KDA
1.78
Streak
Lose streak 1
Avg CS
176 (5.8/dk)
Avg. vision
17
Avg. damage
29565
Avg KP
%51
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 3 | %33 | 1.74 | 154 | 26137 | 9 | |
| 1 | %100 | 1.5 | 213 | 27767 | 30 | |
| 1 | %0 | 2.18 | 205 | 41644 | 31 |
Recent matches
Solo/DuoFlexARAMNormal
DefeatEzreal · BOTTOM
Ranked Solo/Duo · 9:17 · Jun 29, 04:55 AM
3/4/2
KDA 1.25
36
CS · 3.9/min
%45
KP
3
Vision
4,194
Damage
3,215
Gold
View details
Blue team11 kills · 17,420 gold
Red team12 kills · 19,451 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryEzreal · BOTTOM
Ranked Solo/Duo · 24:33 · Jun 27, 05:46 PM
11/7/5
KDA 2.29
173
CS · 7.0/min
%64
KP
6
Vision
35,545
Damage
12,724
Gold
View details
Blue team15 kills · 41,769 gold
Red team25 kills · 51,455 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
VictoryLocke · MIDDLE
Ranked Solo/Duo · 35:18 · Jun 27, 05:07 PM
10/10/5
KDA 1.50
213
CS · 6.0/min
%36
KP
30
Vision
27,767
Damage
13,984
Gold
View details
Blue team42 kills · 78,894 gold
Red team31 kills · 73,253 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatEzreal · BOTTOM
Ranked Solo/Duo · 35:27 · Jun 27, 04:27 PM
14/13/8
KDA 1.69
252
CS · 7.1/min
%58
KP
17
Vision
38,673
Damage
17,510
Gold
View details
Blue team38 kills · 76,485 gold
Red team56 kills · 80,333 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatLeeSin · JUNGLE
Ranked Solo/Duo · 41:31 · Jun 27, 03:40 PM
12/11/12
KDA 2.18
205
CS · 4.9/min
%51
KP
31
Vision
41,644
Damage
17,236
Gold
View details
Blue team57 kills · 87,856 gold
Red team47 kills · 82,191 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.