BO
-Botrick#0000
TR1Last updated Jun 26, 01:03 AM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
MIDDLE2 games
TOP1 games
Recent matches
3
Win rate
%0
Avg KDA
1.33
Streak
Lose streak 3
Avg CS
155 (4.9/dk)
Avg. vision
14
Avg. damage
21624
Avg KP
%38
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %0 | 2 | 216 | 34353 | 17 | |
| 1 | %0 | 0 | 0 | 0 | 0 | |
| 1 | %0 | 2 | 250 | 30520 | 24 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Syndra · MIDDLE
Ranked Solo/Duo · 30:41 · Jun 25, 06:29 PM
9/7/5 KDA 2.00216 CS (7.0/dk)KP %6417 vision34353 damage13801 goldSpells 12/4Rune 8369
View details
Blue team22 kills · 54410 gold
Red team45 kills · 64317 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Lissandra · MIDDLE
Ranked Solo/Duo · 1:20 · Jun 24, 11:45 AM
0/0/0 KDA 0.000 CS (0.0/dk)KP %00 vision0 damage532 goldSpells 12/4Rune 8229
View details
Blue team0 kills · 2805 gold
Red team0 kills · 2798 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Gangplank · TOP
Ranked Solo/Duo · 33:00 · Jun 13, 08:44 AM
7/7/7 KDA 2.00250 CS (7.6/dk)KP %5224 vision30520 damage15322 goldSpells 14/4Rune 8992
View details
Blue team23 kills · 65995 gold
Red team27 kills · 62722 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
